A new rhythm of ranged combat has arrived in Unline. Meet the Gunslinger: a dual-wielding damage dealer built around ammunition choices, explosive area attacks and knowing exactly when to reload.

Keep your distance.
Keep the pressure.

The Gunslinger uses the Distance skill and wears Paladin equipment. Its weapon identity comes from a pistol in each hand: the two weapons take their own attack turns, with independent hits.

This is a ranged glass-cannon playstyle. You have personal healing, a short evasive step and tools to control a target, but positioning still matters. Use the room around you; standing still through every attack is not the plan.

BUILT FOR REAL HUNTS

Area damage is part of the core kit. Shrapnel, ricochets, fire, chained mines and overlapping volleys give you ways to fight packs from the early levels onward.

Twelve rounds.
One shared resource.

SHARED MAGAZINE12 / 12

Both pistols and offensive spells draw from the same magazine.

Each basic shot spends one round. Offensive spells spend one, two or three. Emptying the magazine triggers a reload; you can also reload early when the fight gives you space.

Times shown are base values. Wheel upgrades can modify supported spell effects and reload time.

Changing ammunition starts a standard reload, costs 120 mana and shares a 10-second switching cooldown. Choose your rounds for the fight ahead.

Same pistols.
A different kind of trouble.

The last round is special. Each ammunition stance gives an empty magazine its own finishing effect.

✦LEVEL 8 · PHYSICAL AREA

Shrapnel Rounds

utori frag

Physical splash in a 3 × 3 area around your target.

FINAL ROUNDA wider explosion in two waves.
◎LEVEL 35 · SINGLE TARGET

Deadeye Rounds

utori ictus

Concentrate your fire on the enemy that matters most.

FINAL ROUNDA stronger single-target finisher.
⌁LEVEL 60 · CHAIN DAMAGE

Ricochet Rounds

utori reflex

Jump between up to four different nearby enemies.

FINAL ROUNDA chain of up to six targets.
♨LEVEL 100 · FIRE & BURN

Incendiary Rounds

utori ignis

Area fire damage followed by a three-second burn.

FINAL ROUNDA wider area and a stronger burn.

Read less.
Watch the fireworks.

From a quick burst to four clones unleashing Bulletstorm, here is the kit in motion. Pick any spell to watch its real in-game clip.

REAL IN-GAME FOOTAGE9.8 SEC

Bulletstorm

LVL 250
exevo gran mas tel3 rounds

Four visual clones fire three waves into an area fixed when you cast the spell.

Place the storm well: the impact area does not chase a moving target.

EXPLORE THE SPELLBOOK18 spells

Recorded on TEST targets. Demonstrations show the spell patterns; damage numbers are not a guarantee for every hunt.

Ready to draw?

  1. 01

    Equip both pistols.

    Use Gunslinger weapons appropriate for your level, wear Paladin equipment and train Distance.

  2. 02

    Start with Shrapnel.

    At level 8, you already have area ammunition, Quick Burst, Reload and First Aid.

  3. 03

    Build your own rhythm.

    Learn when to spend rounds, when to use the finisher and when to make room for a reload. Unlock more ammunition and area patterns as you level.

MORE WAYS TO GROW

Wheel of Destiny, Gem Atelier and Weapon Proficiency are part of the Gunslinger's progression. Its weapons also support Item Makers and imbuements. Paladin potions are compatible, subject to their usual level requirements.

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